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Showing posts with label Batman. Show all posts
Showing posts with label Batman. Show all posts

Saturday, July 21, 2012

Cerebral Superhero Movie Undercut by Tragedy and Political Farce

When blowhard weight-watcher Rush Limbaugh made the bold declarative statement a few days back that there was a liberal conspiracy tying Bane, the villain in Batman: The Dark Knight Rises, the final chapter of Christopher Nolan's Dark Knight Trilogy, to Bain Industries, the company that presumptive Republican candidate Mitt Romney retroactively retired from, those people capable of analytic thought and comic book historians all had a hearty chuckle.  But to postulate such a ludicrous decades-long-in-the-making conspiracy out loud is par for the course where people such as Rush are concerned, speaking without thinking, again and again.  He's since backed off of that assertion and now likens Batman to Romney, while Bane is an Occupy Wall Street villain.  This, again, is a crass distraction tactic grossly misrepresenting the intent of the film's creators, but acutely points out the major thrust of the film's message, nonetheless.  Batman as benevolent billionaire (an image that Romney would prefer to project, minus the Howard Hughes overtones gossiped about in the film's first act) and Bane, a genius terrorist displaying talking points of "power to the people" while holding a city hostage under threat of destruction via neutron bomb (very much a fever dream version of what the Occupy Movement ostensibly stands for in the mind of paranoid delusional neoconservative shills).



Then, on opening night, at a Century 16 theater in Aurora, Colorado, a gas-masked young man named James Holmes allegedly opened fire on a crowd of movie-goers, killing a dozen and injuring dozens.  News reports were murky and details were erratic surrounding this, the death toll and numbers injured rising and falling.  Hints at an MKULTRA or Manchurian Candidate-style implementation of psychotic outsourcing.  Rumors and politicization occurred immediately, mostly by ultraconservatives, raving about values systems without a hint of irony (or perhaps forgetting the automatic weapons they promote decent God-fearing Americans as having a right to bear, even if mentally unstable).  The suspect didn't shoot himself, as so many mass murdering lone gunmen are wont to do.  People say he calls himself The Joker, and his house, a booby-trapped mess of firearms and explosives, will likely be a rich resource of speculation for the weeks and months to come.  Sadly, out of all the confused news reports, attempts at aggrandizing oneself on the shoulders of senseless murder or pointing fingers in tearful anger, only The Onion actually nailed it on the head.  

This tragedy and the embarrassment of the aforementioned Limbaugh Flip-Flop (let's coin that, see if we can get a gif of a whale with Rush's face, beached and flopping, circulating throughout tumblr) unfortunately overshadow a film that stands at this point in time as one of the most cerebral superhero films to grace the silver screen.  

We all had a good time with The Avengers, though perhaps our misgivings about Nick Fury's secret shadow masters (remember, the ones that tried to nuke New York?) might have been directly addressed if the universe there operated as it does in Dark Knight Rises.  Bane's introduction is immediately engaging.  The cast of characters is introduced to us at a sane pace, their stories emerging more organically than many standard billing dramatic films.  The spice peppering the film is a simultaneous resentment and endorsement of entrenched power structures.  

The Dark Knight Rises is "a thinking man's" blockbuster cinema done right.  Bane's "Goatse" mask synths his voice into perfect Vaderesque villainy without immediate cries of shenanigans coming to mind.  "I am a necessary evil," he tells the nefarious industrialist before snuffing out his life.  Tom Hardy sells the role without the aid of facial expressions, getting a chuckle from the audience in the midst of outright carnage. Christian Bale does justice to Bruce Wayne, as was expected, and Michael Caine portrays his textured concern as Alfred Pennyworth with exceptional depth.  In fact, every single actor in this film (with one exception, catch phrase: "hothead") bring their roles to life quite skillfully. 

The movie goes through the checklist of superhero set-up but does not in any way seem rushed or slap-dashed together.  Nolan's choice of scenes inter-cutting throughout the movie make this a film about the subjectivity of each character's reality and the assumptions they make about the nature and circumstances of their reality, being acted upon. These are expressed continuously throughout the film, from Bane's constant nonchalant murders to Selina Kyle's most quotable potable whispered into Bruce Wayne's ear as she picks the valet ticket out of his dinner jacket: "There's a storm coming, Mr. Wayne. … When it hits, you're all going to wonder how you could live so large and leave so little for the rest of us."

The class warfare promised by Bane's scheme is only blinked across the screen at certain intervals.  The idea of icons and symbols are tossed around nimbly, the old themes of fear and the brilliant undermining of realism and fantasy alike play themselves out in grander and more minute scales throughout.  It's a controlled game, with nary a chink in its armor.  Pacing is the watchword of this film. There's no lag or pause that was not well-timed or carefully planned.  What could have been an awkward clustering of special effects and villains (see: Spider-Man 3) instead hits home with a real sense of character and, more importantly for this film, palpable pathos.  

There's a bitter irony surrounding the fact that this movie, hardly an open advocate for gun violence despite the near-constant gun-play (remember, Batman hates guns), became the target of a gun-toting madman's murder spree, and there's an even more bitter irony played out in the doublespeak of the villain Bane being mirrored by pundits, politicians, and philistine pigs to serve their own dubious agenda.  These facts, and the facts surrounding the haul of critical accolades and worthy praise already resting at its feet (and that of the trilogy as a whole) secure this film not just as a fitting portrait for the cultural zeitgeist of America today, but quite possibly the high-water mark of superhero film-making as a whole. 


Wednesday, May 30, 2012

Spoiler Reviews for Comics released May 30, 2012

Amazing Spiderman Annual #39 - 9/10

Writer Brian Reed has put good use of Spider-Man's current position in the Marvel Universe into play with this Annual.  Shunting the webhead out of time during a experiment in Horizon Labs with the all-too-innocent chubby scientist Grady, we catch a glimpse of what the world might look like without Spider-Man. Penciler Lee Garbett does a solid job in all respects, giving a friendly tone to a world that seems in some ways better off (Norman Osborne cures cancer, Mary Jane Watson is a superstar) and in others quite ordinary (Spider-Woman and the Avengers seem much the same).  What makes this issue stand out more than anything is the temporary return of Uncle Ben, who Peter Parker couldn't help but visit. If you want to pick up just one Spider-Man comic this year, this would be the one.  It's clutter-free despite the chronal catastrophe at the outset, and it fleshes out characters without attempting to go overboard.  Nearly perfect in execution, and so far as "the new status quo" goes, well-placed in continuity, and Reed has clearly done his homework regarding key points along the Spider-Man timeline, played up throughout.




Animal Man Annual 1 - 9/10

Ongoing series writer Jeff Lemire has been running with the same "Animal Man's family on the run from the Rot" story for nearly a year, and this Annual, the first for Animal Man's new series, fits into that, hinting at the upcoming team-up with Alec Holland, Swamp Thing and last knight of the Green.  The story stands on its own, in a fashion, being in great part a flashback to a team up between warriors of the Green and the Red to stave off The Rot. This Annual features glorious art by Timothy Green, whose alternation between sparsity and complexity of line-work suit the story quite well.  The mythology brewing in the "Vertigo import" titles of the New DCU, Swamp Thing and Animal Man, has been venturing into interesting new places, breaking ground for newer and older generations of readers to enjoy.  So far as intrigue goes, it has come to a point where the final battle or battles will have to match or exceed the build-up, as lengthy and pleasantly meandering as it has been.  This issue, a pause of reflection, in some respects, compounds that feeling.  Still gloriously done. Leaves the future for these characters wide open in terms of potential development.




BATMAN Annual #1 - 8/10



Mister Freeze has not warranted a decent reappraisal since Schwarzenegger turned him into a joke so many years ago.  This Batman Annual, however, written by Scott Snyder and James T Tynion IV with impressive art by Jason Fabok, pulls us into the character with an ease that some might not expect.  Tying into the "Night of the Owls" storyline wrapping up all the Batman related titles at the moment, Mr. Freeze breaks out of Arkham in a somewhat novel fashion, goes on a brutal rampage up to and including the semi-legitimate Penguin's casino (to get his freeze guns) and returns to his object of obsession, his precious Nora.  In previous continuity, this was rather straightforwardly (read: dully) played out as his wife.  There is now a twist, potentially coupled with details of his family background, that gives the demented tragedy of Mr. Freeze a deeper resonance than was previously thought possible.  At the end of the day, of course, this can only wrap up in a limited fashion, but the trip to the inevitable end has some good and even surprising moments along the way.



Star Trek The Next Generation/Doctor Who #1 - 9/10


Here we have a crossover that fans of both series should take a moment with, something quite unexpected but highly enjoyable.  With storywork by Scott Tipton, David Tipton, and Tony Lee, the cross-over starts out in the Star Trek Universe (are we to assume both universes are one and the same? If so, would Q and the Doctor have an interesting interaction or what? Perhaps later issues will clarify this.) where the Cybermen have teamed up with the Borg and are laying siege to planets, Starfleet seeming helpless to stop them. We're carried to the Doctor's universe (with Rory and Amy) where they are just wrapping up a lovely set-to with ancient Egyptians and alien scum in disguise. J.K. Woodward's arts and colors have a clean yet almost ethereal quality to them, somehow fitting.  We finish this issue in what is quite obviously the anachronistic setting of early twentieth century San Francisco a la Enterprise Holodeck.  There were a hundred ways in which this story could go wrong, but it has a strong finish and looks to be well paced.  Here's to the future, eh?



Supercrooks #3 - 8/10

These days, Mark Millar writes superhero stories that seem as punchy as a wide-screen cinematic experience.  One-liners and dramatic fights play out amongst characters that could easily have celebrity sit-ins.  The premise for this story, obvious from the get-go, is "Oceans Eleven starring supervillains" making that last big score to get their old mentor out of trouble with a casino owner.  Since his work on Superior, also with Millar, artist Lenil Yu seems determined to make his characters and settings as clean and crisp as is humanly possible, even when covered in muck and gore.  This issue is the one in which the titular super criminals case the joint, in this case a villa for a retired super-villain known as The Bastard. From start to finish it's text-book longing for cinematic pick-up.  With each page you can practically see Millarworld spin off emails to grubby producers, pitches lined with clips where some textured baddie is growling and chewing the scenery.  Let's just never make another movie like WANTED. Please.



Wolverine #307 - 7.5/10 
With story by Cullen Bunn and art by Paul Pelletier, this issue marks another chapter in an ongoing arc involving Wolverine tracking down Dr. Rot, a homicidal surgical villain lurking behind the scenes for nearly as long as Wolverine's interminably normal boring girlfriend.  She's been looking for Wolverine with the Feds, who think Logan, James, whatever, has been going on a rampage.  Well, this issue, we get to meet Dr. Rot's "extended family" (Wolvie mercy-killed the dad and disemboweled a "cousin" last issue)... who are supposed to pack the same punch as the Texas Chainsaw Massacre family, perhaps, but end up coming off ghoulishly unrealistic and flat.  When these second-tier blood encrusted yahoos manage to one-up Wolverine, lobotomize, brainwash, and give him a tour of their facilities, the reader, if not already numb, can pull out of the muck long enough to predict the final page, wherein Wolverine's girlfriend and the Feds are closing in on the Rot compound, and Rot gives Wolverine orders to kill them.  Let's predict next issue. Wolverine doesn't kill his girlfriend. He doesn't even manage to kill any of the Rot family.  Somehow these people, grossly brutal villains that he has let off the hook before, will be let off the hook again.  Then the next level of status quo will be eminently achieved when Wolverine's dull awful ethnically confusing girlfriend tells him he's not an animal, or something to that effect.  Dialogue's decent enough and some instances of old tropes replayed are even novel, but ultimately this gruesome tale can only be re-examined in so many ways.

Wednesday, May 16, 2012

Reviews of Comics from May 16, 2012

Fantastic Four 605.1 is a testament of perfection in comics.
*****


With one single issue of Fantastic Four, Jonathan Hickman does wonders.  We're given a Nazi Reed Richards that ended up with an Infinity Gauntlet, one of the Council of Reed Richards that built Bridges to seek out other universes.  Yeah, the guy with a beard that a mad Celestial killed a little while back. This is set up for the forthcoming Doom storyline, which given Hickman's forthcoming departure for the series is likely to be grand.  Doom has the Nazi Reed Richard's Infinite Gauntlet now.  Great read. Buy it. Buy it forever. Or at least until Hickman has moved on to his next project. 



Avengers vs. X-Men delivers exactly what it promises and a bit more.
****


Avengers vs. X-Men 4 was a bit like a hectic hyped-up world tour issue, but the important thing is that it ends in the Blue Area of the Moon.  As ever, the fighting that is reserved for AvX is cut down to basics, here. Captain America's off-handed dismissal of Gambit is particularly disappointing comparatively, but perhaps that's understandable. The Avengers have won most of the battles, and the cover for the next issue indicates that the Phoenix, after brutally beating Thor into a crater, has arrived. And there's Hope. We'll see where all this macho posturing and plot twistiness gets us into, on a large scale.



Incredible Hulk 7.1 lets Hulk sow some wild oats.
***


Meanwhile, The Incredible Hulk 7.1 shows great strides in dealing with the serious heaviness of preceding issues.  The tortured soul of Banner lives on in Hulk, even though Hulk made a deal with Dr. Doom to separate the two of them in body and mind.  Banner went all Island of Dr. Moreau and ended up dying in Hulk's arms at the heart of a Gamma Bomb explosion.  But now Hulk is independent of Banner. And he spends weeks just cooking sharks and riding Triceratops in the Savage Land.  Good enough to be a point one comic, anyday.  But they cooked up something special for us, specifically Betty (Red She-Hulk) Ross beating Hulk down and sexing him in the wreckage they created in their fight, making an eyeball-hunting villain watch while they do.  It seems like Hulk writers always have had the dilemma of Banner, but just this once, Hulk, not Banner, got what he'd yelled for for years.  He got to be alone. Then he got to bone. Red and green Hulk baby, anyone?



JLA will get better soon, I should hope.
**


Justice League of America is a convoluted mess, in terms of plot, and the art still feels like the failed universe of Wildstorm got ahold of icons.  It seems bereft of years of DC history, and rather than adding to the myths of these characters we have a Steve Trevor subplot indicating the military's extreme role in the JLA's sanctioned actions, the old villain The Key in a confusing role with none of the brilliance exhibited, only the crazy, and a dying writer who apparently wants to get the JLA's attention. It feels like a lot is packed in, but it doesn't pull through, too clogged with splash page battles and pointless confrontations and demotivating motives.  The back-up storyline with Shazam! seems somehow bitter and mean, with no hint of the frivolity and gee shucks attitude that Captain Marvel once possessed.



Green Lantern Corps 9 just reinforces that the Guardians are scum.
***


 Green Lantern Corps. has recently seen shakeups, and out of all the Green Lantern titles it is the one that, until recently, directly addressed the fact that the Guardians of the Universe are complete scheming monster scumbags that must be stopped at any cost.  John Stewart, or if you like, the black Green Lantern, recently killed a fellow Corps. member that was about to divulge secret codes to Oa's power battery to save himself. Snapped his neck, only brief hesitation and fair warning. The Alpha Lanterns bring him in, and the truth of his actions come out.  Green Lantern Corps. is an intriguing continuation of the political and the military bounds that are part and parcel for the Green Lantern's mythology and position in the Universe. The Green Lantern titles as a whole show a certain stability of universe somewhat lacking from a few other titles in the New 52, approaching the Second Wave.


Captain Atom 9 is a very well composed work.
****


The storyline in Captain Atom continues to grow and pique interest, thanks to an stable writer J.T. Wells and an evolving artist in Freddie Williams III.  Arguably the most powerful superhuman in terms of potential, the character has come into his own since several attempts over the years to revamp him from his Silver Age roots have failed or been rendered moot. Currently, the Captain is meeting his future selves, and the world that they have turned into a virtual paradise.  To cultivate such a powerful hero is to often to court editorial disaster. When split open in Kingdom Come he took out the midwest. When transported to the Wildstorm Universe he heralded its imminent destruction. Cosmically, if he can expand beyond brainwashed militarism or perhaps even team up with Firestorm, his powers could prove most interesting, especially given that The Doctor of the Wildstorm Universe has yet to appear in the New 52. The Captain would have an interesting lesson to learn, there.